fur-threejs

Description

This project is my take on real-time fur rendering. The result is quite good and flexible since it can adapt to any 3D model. A few properties are customizable, such as length, thickness, orientation and color patterns.

Technically, I implemented the traditional shells and fins technique, adapted for WebGL (which lacks Geometry Shaders unfortunately).

See it live here.

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Preview

A fur chair

A fur ball